POV-Ray : Newsgroups : povray.binaries.images : Testing realism again : Re: Testing realism again Server Time
16 Aug 2024 06:18:48 EDT (-0400)
  Re: Testing realism again  
From: Hugo
Date: 10 Apr 2002 07:35:18
Message: <3cb42376@news.povray.org>
Hello again,

Thanks for all your suggestions!  I tried to include them all, and here is
the result.  :o)  I just didn't use subsurface scattering because this kind
of plastic is "hard" and does not seem to produce any visible scattering...
Rendertime is 47 minutes, 1 ghz AMD... Soo, give comments.  ;o)  If you like
to comment, of course.

Btw, I tried to code an internal "color noise" right in front of the camera.
But I think the effect was so subtle it dissapeared with focal blur (AA).

Regards,
Hugo


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